Tamás Péter

Hi, I'm Tamás Péter

Graphics Programmer. Creator of the Synapse Engine. Passionate about GPU-driven rendering and high-performance computing.

Featured Projects

Synapse Engine

A high-performance, GPU-driven rendering engine with modern mesh shader support, hierarchical culling, and a data-oriented Entity-Component-System.

C++VulkanMesh ShadersGPU-driven

Synapse Engine Devblog

A step-by-step tutorial series documenting the architecture and rendering techniques behind a modern GPU-driven engine.

TutorialVulkanC++Engine Dev